- 1 Secret Origins (1)
-
Superman and Batman team up against alien invaders, but soon find they need to call in help.
Average Episode Rating: 5.0 | Air Date: 2001-11-17
- 2 Secret Origins (2)
-
Green Lantern, Wonder Woman, Flash, and Hawkgirl team up with Superman, Batman, and J'onn J'onzz to defeat the alien invaders, but one of them falls in battle and the rest are captured.
Average Episode Rating: 5.0 | Air Date: 2001-11-17
- 3 Secret Origins (3)
-
The heroes race to rescue two of their own before the Imperium gets to Earth and completes its conquest.
Average Episode Rating: 5.0 | Air Date: 2001-11-17
- 4 In Blackest Night (1)
-
No man escapes the Manhunters. An alien court sends the Manhunters to bring Green Lantern back for prosecution on the charge of genocide, and the League gets involved.
Average Episode Rating: 5.0 | Air Date: 2001-11-19
- 5 In Blackest Night (2)
-
Believing that Green Lantern is receiving an unfair trial, the Leaguers investigate, while GL's superiors, the Guardians of the Universe, enter as witnesses. But the whole trial may be a ruse.
Average Episode Rating: 5.0 | Air Date: 2001-11-26
- 6 The Enemy Below (1)
-
When Aquaman, ruler of Atlantis, decides he has had enough of the surface-dwellers trespassing in his ocean, the Justice League tries to smooth things over. Aquaman takes Superman's advice and arrives in New York City to speak to the World Assembly, but it soon becomes apparent that he may have been right about the surface-dwellers all along.
Average Episode Rating: 5.0 | Air Date: 2001-12-03
- 7 The Enemy Below (2)
-
Betrayed by his own subjects, Aquaman and the League fight to save Atlantis, the world, and Aquaman's own son against his half-brother Orm's coup.
Average Episode Rating: 5.0 | Air Date: 2001-12-10
- 8 Injustice for All (1)
-
Exposed as a criminal, sentenced to prison, and terminally ill due to long term kryptonite exposure, Lex Luthor escapes and assembles a supervillain team consisting of Cheetah, The Shade, Solomon Grundy, Star Sapphire, Copperhead, and Ultra-Humanite to take on the Justice League, calling themselves the Injustice Gang. The Joker also becomes part of the team, but on his own choice. However, this gang proves short-lived as its major weakness proves no match for Batman's wiles.
Average Episode Rating: 5.0 | Air Date: 2002-01-06
- 9 Injustice for All (2)
-
Exposed as a criminal, sentenced to prison, and terminally ill due to long term kryptonite exposure, Lex Luthor escapes and assembles a supervillain team consisting of Cheetah, The Shade, Solomon Grundy, Star Sapphire, Copperhead, and Ultra-Humanite to take on the Justice League, calling themselves the Injustice Gang. The Joker also becomes part of the team, but on his own choice. However, this gang proves short-lived as its major weakness proves no match for Batman's wiles.
Average Episode Rating: 5.0 | Air Date: 2002-01-13
- 10 Paradise Lost (1)
-
Wonder Woman returns to Paradise Island to make up with her mother for her rapid departure, only to find the Amazons transformed to statutes. The sorcerer Felix Faust is holding them hostage to force Diana to recover three ancient artifacts.
Average Episode Rating: 5.0 | Air Date: 2002-01-21
- 11 Paradise Lost (2)
-
The League fight to save Paradise Island and Wonder Woman's own mother from Felix Faust and Lord Hades.
Average Episode Rating: 5.0 | Air Date: 2002-01-28
- 12 War World (1)
-
Superman and J'onn are taken prisoner during a rescue mission gone bad, and Superman is forced to compete in a gladiatorial tournament on a distant world while Hawkgirl and Green Lantern try to rescue them.
Average Episode Rating: 5.0 | Air Date: 2002-02-23
- 13 War World (2)
-
Fight promoter and new contestant Mongul instructs Superman to throw the fight against him, or he'll destroy the enslaved Draaga's home planet.
Average Episode Rating: 5.0 | Air Date: 2002-03-03
- 14 The Brave and the Bold (1)
-
When the Flash is mind-controlled into committing a crime, he and Green Lantern work to clear his name and uncover a sinister scheme.
Average Episode Rating: 5.0 | Air Date: 2002-03-10
- 15 The Brave and the Bold (2)
-
When Gorilla Grodd mentally enslaves a city of humans and prepares to destroy Gorilla City, Green Lantern and Flash try to defeat him while the other Leaguers move to help the ape civilization.
Average Episode Rating: 5.0 | Air Date: 2002-03-17
- 16 Fury (1)
-
A renegade Amazon, Aresia, leads a new incarnation of the Injustice Gang to accumulate the components for a bio-weapon.
Average Episode Rating: 5.0 | Air Date: 2002-04-07
- 17 Fury (2)
-
When the male Leaguers are infected by the same disease sweeping Earth, Wonder Woman and Hawkgirl must defeat Aresia and find a cure.
Average Episode Rating: 5.0 | Air Date: 2002-04-14
- 18 Legends (1)
-
An explosion throws four Leaguers into an alternate dimension where they meet their childhood comic book heroes...the Justice Guild!
Average Episode Rating: 5.0 | Air Date: 2002-04-21
- 19 Legends (2)
-
The League aid the Justice Guild against their arch-nemeses while trying to unravel the secrets of the Guild's world.
Average Episode Rating: 5.0 | Air Date: 2002-04-28
- 20 A Knight of Shadows (1)
-
The sorceress Morgaine Le Fey and her son Mordred search for the Philosopher's Stone, and the Justice League need the help of the Demon Etrigan to thwart her.
Average Episode Rating: 5.0 | Air Date: 2002-09-20
- 21 A Knight of Shadows (2)
-
Morgaine and Mordred get the Stone and plan to transform England and restore it to its medieval glory.
Average Episode Rating: 5.0 | Air Date: 2002-09-27
- 22 Metamorphosis (1)
-
An old friend of John Stewart's is inadvertently turned into a freak capable of altering his molecular structure, separating him from his girlfriend and pitting him against the League.
Average Episode Rating: 5.0 | Air Date: 2002-10-04
- 23 Metamorphosis (2)
-
The League battle Metamorpho but soon discover that his future father-in-law, Simon Stagg, poses the true menace.
Average Episode Rating: 5.0 | Air Date: 2002-10-11
- 24 The Savage Time (1)
-
When the present is altered, the Justice League must travel back in time to World War II to restore history.
Average Episode Rating: 5.0 | Air Date: 2002-11-09
- 25 The Savage Time (2)
-
A separate League struggle against the Nazis and determine who is responsible for the Axis' technological advances.
Average Episode Rating: 5.0 | Air Date: 2002-11-09
- 26 The Savage Time (3)
-
Wonder Woman and Steve Trevor survive the attack and trick the Germans into believing that the communicator was destroyed. GL and Easy Co. find the runaway and discover that Vandal Savage plans to use jet aircraft to invade America. GL boards and tries to stop Vandal's plane while Hawkgirl, Superman, and Flash try to intercept the flight with J'onn's help. With the aid of the Blackhawks and Flash notifying the U.S. Navy, the German flight is shot down and Vandal apparently is killed. The JLA return to the present to find everything restored and Wonder Woman visits a now elderly Steve Trevor in the restored present.
Average Episode Rating: 5.0 | Air Date: 2002-11-09
- 27 A League of Their Own (1)
-
A cosmic super-string strikes the JLA Watchtower and Batman calls on Static to charge the damaged power core. The League helps Static against Puff and her new gang and then bring him and Gear up to the Watchtower. When the League are called away on an emergency, Gear and Static are left behind as a freed Brainiac unleashes havoc and plans to assimilate Earth. Gear gets off a signal to the Leaguers and they create a distraction while Static redrains the energy from the core. Gear fills up Brainiac's memory with a soundtrack, giving Static time to complete the plan. They succeed, unaware Brainiac downloaded himself into Gear's backpack. Brainiac launches an attack on Gear ... (to be continued ...)
Air Date: 2003-03-01
- 28 A League of Their Own (2)
-
Richie is under Brainiac's control, while the League discovers a massive download and sends the Flash to track down Richie but he gets captured and "converted". The superspeed Flash slaps control units on the Leaguers but Static's powers short-circuit his thought-control disc, leaving him free. Static ends up fighting the League and slowly freeing them from the control discs, but giving Brainiac enough time to have a controlled Richie manufacture an attack vessel and host body (containing Richie), digitizing everything in Static's city. The League tell Static to go behind as they go after Richie as the League battle Brainiac clones, Static gets hold of a remote controller for Gear's Backpack and he and Batman get close enough to use it to shut down Brainiac for good.
Air Date: 2003-03-08
- 99 A League of Their Own (1)
-
A cosmic super-string strikes the JLA Watchtower and Batman calls on Static to charge the damaged power core. The League helps Static against Puff and her new gang and then bring him and Gear up to the Watchtower. When the League are called away on an emergency, Gear and Static are left behind as a freed Brainiac unleashes havoc and plans to assimilate Earth. Gear gets off a signal to the Leaguers and they create a distraction while Static redrains the energy from the core. Gear fills up Brainiac's memory with a soundtrack, giving Static time to complete the plan. They succeed, unaware Brainiac downloaded himself into Gear's backpack. Brainiac launches an attack on Gear ... (to be continued ...)
Average Episode Rating: 5.0 | Air Date: 2003-03-01
- 100 A League of Their Own (2)
-
Richie is under Brainiac's control, while the League discovers a massive download and sends the Flash to track down Richie but he gets captured and ""converted"". The superspeed Flash slaps control units on the Leaguers but Static's powers short-circuit his thought-control disc, leaving him free. Static ends up fighting the League and slowly freeing them from the control discs, but giving Brainiac enough time to have a controlled Richie manufacture an attack vessel and host body (containing Richie), digitizing everything in Static's city. The League tell Static to go behind as they go after Richie – as the League battle Brainiac clones, Static gets hold of a remote controller for Gear's Backpack and he and Batman get close enough to use it to shut down Brainiac for good.
Average Episode Rating: 5.0 | Air Date: 2003-03-08